Interface ClusterSyncService
- All Known Implementing Classes:
ClusterSyncServiceChain
,JoinerDelay
,OakBacklogClusterSyncService
,SyncTokenService
public interface ClusterSyncService
The ClusterSyncService can be used to establish strong
consistency with the underlying (eventually consistent) repository in use.
The issue is described in length in SLING-4627 - the short version is composed of two different factors:
- concurrency of discovery service and its listeners on the different instances: upon a change in the topology it is important that one listener doesn't do activity based on an older incarnation of the topologyView than another listener on another instance. they should change from one view to the next view based on the same repository state.
- when an instance leaves the cluster (eg crashes), then depending on the repository it might have left a backlog around which would yet have to be processed and which could contain relevant topology-dependent data that should be waited for to settle before the topology-dependent activity can continue
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Method Summary
Modifier and TypeMethodDescriptionvoid
void
sync
(BaseTopologyView view, Runnable callback) Starts the synchronization process and calls the provided callback upon completion.
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Method Details
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sync
Starts the synchronization process and calls the provided callback upon completion.sync() is not thread-safe and should not be invoked concurrently.
If sync() gets called before a previous invocation finished, that previous invocation will be discarded, ie the callback of the previous invocation will no longer be called.
The synchronization process consists of making sure that the repository has processed any potential backlog of instances that are no longer part of the provided, new view. Plus it writes a 'sync-token' to a well-defined location, with all peers doing the same, and upon seeing all other sync-tokens declares successful completion - at which point it calls the callback.run().
- Parameters:
view
- the view which all instances in the local cluster should agree on having seencallback
- the runnable which should be called after successful syncing
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cancelSync
void cancelSync()
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